Visual Servoing Platform
version 3.7.0
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servoSimuFourPoints2DCamVelocity.cpp
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/*
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* ViSP, open source Visual Servoing Platform software.
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* Copyright (C) 2005 - 2025 by Inria. All rights reserved.
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*
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* This software is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* See the file LICENSE.txt at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using ViSP with software that can not be combined with the GNU
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* GPL, please contact Inria about acquiring a ViSP Professional
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* Edition License.
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*
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* See https://visp.inria.fr for more information.
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*
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* This software was developed at:
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* Inria Rennes - Bretagne Atlantique
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* Campus Universitaire de Beaulieu
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* 35042 Rennes Cedex
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* France
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*
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* If you have questions regarding the use of this file, please contact
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* Inria at visp@inria.fr
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*
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* Description:
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* Simulation of a 2D visual servoing using 4 points as visual feature.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <visp3/core/vpConfig.h>
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#include <visp3/core/vpHomogeneousMatrix.h>
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#include <visp3/core/vpMath.h>
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#include <visp3/io/vpParseArgv.h>
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#include <visp3/robot/vpSimulatorCamera.h>
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#include <visp3/visual_features/vpFeatureBuilder.h>
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#include <visp3/visual_features/vpFeaturePoint.h>
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#include <visp3/vs/vpServo.h>
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// List of allowed command line options
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#define GETOPTARGS "h"
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#ifdef ENABLE_VISP_NAMESPACE
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using namespace
VISP_NAMESPACE_NAME
;
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#endif
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void
usage(
const
char
*name,
const
char
*badparam);
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bool
getOptions(
int
argc,
const
char
**argv);
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void
usage(
const
char
*name,
const
char
*badparam)
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{
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fprintf(stdout,
"\n\
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Simulation of a 2D visual servoing:\n\
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- servo on 4 points,\n\
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- eye-in-hand control law,\n\
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- articular velocity are computed,\n\
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- without display.\n\
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\n\
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SYNOPSIS\n\
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%s [-h]\n"
,
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name);
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fprintf(stdout,
"\n\
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OPTIONS: Default\n\
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\n\
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-h\n\
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Print the help.\n"
);
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if
(badparam) {
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fprintf(stderr,
"ERROR: \n"
);
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fprintf(stderr,
"\nBad parameter [%s]\n"
, badparam);
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}
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}
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bool
getOptions(
int
argc,
const
char
**argv)
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{
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const
char
*optarg_;
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int
c;
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while
((c =
vpParseArgv::parse
(argc, argv, GETOPTARGS, &optarg_)) > 1) {
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switch
(c) {
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case
'h'
:
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usage(argv[0],
nullptr
);
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return
false
;
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default
:
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usage(argv[0], optarg_);
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return
false
;
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}
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}
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if
((c == 1) || (c == -1)) {
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// standalone param or error
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usage(argv[0],
nullptr
);
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std::cerr <<
"ERROR: "
<< std::endl;
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std::cerr <<
" Bad argument "
<< optarg_ << std::endl << std::endl;
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return
false
;
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}
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return
true
;
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}
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int
main(
int
argc,
const
char
**argv)
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{
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#if (defined(VISP_HAVE_LAPACK) || defined(VISP_HAVE_EIGEN3) || defined(VISP_HAVE_OPENCV))
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try
{
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// Read the command line options
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if
(getOptions(argc, argv) ==
false
) {
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return
EXIT_FAILURE;
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}
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vpServo
task
;
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vpSimulatorCamera
robot;
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std::cout << std::endl;
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std::cout <<
"-------------------------------------------------------"
<< std::endl;
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std::cout <<
" Test program for vpServo "
<< std::endl;
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std::cout <<
" Eye-in-hand task control, articular velocity are computed"
<< std::endl;
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std::cout <<
" Simulation "
<< std::endl;
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std::cout <<
" task : servo 4 points "
<< std::endl;
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std::cout <<
"-------------------------------------------------------"
<< std::endl;
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std::cout << std::endl;
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// sets the initial camera location with respect to the object
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vpHomogeneousMatrix
cMo
;
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cMo
[0][3] = 0.1;
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cMo
[1][3] = 0.2;
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cMo
[2][3] = 2;
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// Compute the position of the object in the world frame
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vpHomogeneousMatrix
wMc, wMo;
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robot.getPosition(wMc);
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wMo = wMc *
cMo
;
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// sets the point coordinates in the object frame
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vpPoint
point[4];
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point[0].
setWorldCoordinates
(-1, -1, 0);
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point[1].
setWorldCoordinates
(1, -1, 0);
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point[2].
setWorldCoordinates
(1, 1, 0);
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point[3].
setWorldCoordinates
(-1, 1, 0);
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// computes the point coordinates in the camera frame and its 2D
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// coordinates
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for
(
unsigned
int
i = 0;
i
< 4;
i
++)
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point[i].track(cMo);
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// sets the desired position of the point
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vpFeaturePoint
p
[4];
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for
(
unsigned
int
i = 0;
i
< 4;
i
++)
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vpFeatureBuilder::create
(p[i], point[i]);
// retrieve x,y and Z of the vpPoint structure
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// sets the desired position of the point
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vpFeaturePoint
pd[4];
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pd[0].
buildFrom
(-0.1, -0.1, 1);
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pd[1].
buildFrom
(0.1, -0.1, 1);
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pd[2].
buildFrom
(0.1, 0.1, 1);
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pd[3].
buildFrom
(-0.1, 0.1, 1);
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// define the task
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// - we want an eye-in-hand control law
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// - articular velocity are computed
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task
.setServo(
vpServo::EYEINHAND_L_cVe_eJe
);
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task
.setInteractionMatrixType(
vpServo::MEAN
);
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// Set the position of the end-effector frame in the camera frame as identity
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vpHomogeneousMatrix
cMe;
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vpVelocityTwistMatrix
cVe(cMe);
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task
.set_cVe(cVe);
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// Set the Jacobian (expressed in the end-effector frame)
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vpMatrix
eJe;
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robot.get_eJe(eJe);
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task
.set_eJe(eJe);
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// we want to see a point on a point
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for
(
unsigned
int
i = 0;
i
< 4;
i
++)
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task
.addFeature(p[i], pd[i]);
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// set the gain
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task
.setLambda(1);
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// Display task information
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task
.print();
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unsigned
int
iter
= 0;
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// loop
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while
(iter++ < 1500) {
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std::cout <<
"---------------------------------------------"
<<
iter
<< std::endl;
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vpColVector
v
;
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// Set the Jacobian (expressed in the end-effector frame)
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// since q is modified eJe is modified
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robot.get_eJe(eJe);
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task
.set_eJe(eJe);
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// get the robot position
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robot.getPosition(wMc);
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// Compute the position of the object frame in the camera frame
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cMo
= wMc.
inverse
() * wMo;
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// update new point position and corresponding features
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for
(
unsigned
int
i = 0;
i
< 4;
i
++) {
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point[
i
].
track
(cMo);
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// retrieve x,y and Z of the vpPoint structure
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vpFeatureBuilder::create
(p[i], point[i]);
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}
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// since vpServo::MEAN interaction matrix is used, we need also to
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// update the desired features at each iteration
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pd[0].
buildFrom
(-0.1, -0.1, 1);
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pd[1].
buildFrom
(0.1, -0.1, 1);
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pd[2].
buildFrom
(0.1, 0.1, 1);
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pd[3].
buildFrom
(-0.1, 0.1, 1);
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// compute the control law ") ;
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v
=
task
.computeControlLaw();
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// send the camera velocity to the controller ") ;
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robot.setVelocity(
vpRobot::CAMERA_FRAME
, v);
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std::cout <<
"|| s - s* || = "
<< (
task
.getError()).sumSquare() << std::endl;
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}
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// Display task information
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task
.print();
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return
EXIT_SUCCESS;
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}
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catch
(
const
vpException
&e) {
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std::cout <<
"Catch a ViSP exception: "
<<
e
<< std::endl;
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return
EXIT_FAILURE;
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}
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#else
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(void)argc;
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(void)argv;
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std::cout <<
"Cannot run this example: install Lapack, Eigen3 or OpenCV"
<< std::endl;
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return
EXIT_SUCCESS;
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#endif
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}
vpColVector
Implementation of column vector and the associated operations.
Definition
vpColVector.h:191
vpException
error that can be emitted by ViSP classes.
Definition
vpException.h:60
vpFeatureBuilder::create
static void create(vpFeaturePoint &s, const vpCameraParameters &cam, const vpDot &d)
Definition
vpFeatureBuilderPoint.cpp:90
vpFeaturePoint
Class that defines a 2D point visual feature which is composed by two parameters that are the cartes...
Definition
vpFeaturePoint.h:190
vpFeaturePoint::buildFrom
vpFeaturePoint & buildFrom(const double &x, const double &y, const double &Z)
Definition
vpFeaturePoint.cpp:392
vpForwardProjection::track
void track(const vpHomogeneousMatrix &cMo)
Definition
vpForwardProjection.cpp:101
vpHomogeneousMatrix
Implementation of an homogeneous matrix and operations on such kind of matrices.
Definition
vpHomogeneousMatrix.h:221
vpHomogeneousMatrix::inverse
vpHomogeneousMatrix inverse() const
Definition
vpHomogeneousMatrix.cpp:1016
vpMatrix
Implementation of a matrix and operations on matrices.
Definition
vpMatrix.h:175
vpParseArgv::parse
static bool parse(int *argcPtr, const char **argv, vpArgvInfo *argTable, int flags)
Definition
vpParseArgv.cpp:70
vpPoint
Class that defines a 3D point in the object frame and allows forward projection of a 3D point in the ...
Definition
vpPoint.h:79
vpPoint::setWorldCoordinates
void setWorldCoordinates(double oX, double oY, double oZ)
Definition
vpPoint.cpp:116
vpRobot::CAMERA_FRAME
@ CAMERA_FRAME
Definition
vpRobot.h:81
vpServo
Definition
vpServo.h:159
vpServo::EYEINHAND_L_cVe_eJe
@ EYEINHAND_L_cVe_eJe
Definition
vpServo.h:183
vpServo::MEAN
@ MEAN
Definition
vpServo.h:229
vpSimulatorCamera
Class that defines the simplest robot: a free flying camera.
Definition
vpSimulatorCamera.h:113
vpVelocityTwistMatrix
Definition
vpVelocityTwistMatrix.h:175
VISP_NAMESPACE_NAME
Definition
vpEigenConversion.h:44
ibvs-four-points.p
p
Definition
ibvs-four-points.py:280
ibvs-four-points.iter
int iter
Definition
ibvs-four-points.py:236
ibvs-four-points.v
v
Definition
ibvs-four-points.py:271
ibvs-four-points.task
task
Definition
ibvs-four-points.py:210
ibvs-four-points.e
e
Definition
ibvs-four-points.py:272
realsense-mbt.cMo
cMo
Definition
realsense-mbt.py:212
yolo-centering-task-afma6.i
i
Definition
yolo-centering-task-afma6.py:329
example
robot-simulator
camera
servoSimuFourPoints2DCamVelocity.cpp
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